A terrible and mysterious enemy attacks the small village of Shu and his friend Kluke. The great warrior Zola, followed by Jiro, will help them discover the ability to evoke shadows.A terrible and mysterious enemy attacks the small village of Shu and his friend Kluke. The great warrior Zola, followed by Jiro, will help them discover the ability to evoke shadows.
A boy named Shu is obsessed with knight masters learns that one has appeared in his village. Shu get...
Shu and the others manage to protect the village from the enemy. The ‘Knight Master’ (Zola) conv...
Training under Zola, Shu is eager to prove that he's worthy of being a Shadow wielder, but summoning...
Shu and his comrades wander into a town that has been decimated. A pint-sized Shadow wielder named M...
Shu and his comrades wander into a town that has been decimated. A pint-sized Shadow wielder named M...
Shu and the others take the fight to the enemy when they invade a Grankingdom base where some villag...
Our heroes are determined to visit Jibral Castle, where they seek the king's help. On the way they s...
Shu and his friends arrive at Jibral Castle, where rumors about ghosts are spreading like wildfire. ...
At their meeting with the king of Jibral, Zola requests permission to view the all-important "Book o...
During the battle with the Grankingdom, seven pages from the "Book of the Beginning" were stolen--pa...
Zola's group arrives at the Republic of Metia, the nation next to the Grankingdom. From there they h...
After being split up, the group starts to slowly reform, while Shu has a run-in with a mysterious ma...
Shu finds the gang and and now is in the Grand Kingdom's capital city. While that, Grand Kingdom's a...
Shu and the others have finally found Nene. Shu, Jiro, and Marumaro fight Nene while Jiburaru's army...
Shu worries of Kluke being unconscious, while Jiro worries about defeating Nene. Shu and the others ...
Kluke has woken up and is good now. Shu and the others continue their journey to the book of origins...
Shu and his friends want to hire an informant to help them find the Extra Seven but are told that an...
Marumaro finds himself in hot water when he flirts with the innkeeper's wife, and he's in even deepe...
Shu's informant Homeron is gathering information about the Extra Seven. Shu and Co. arrive at Flame ...
Shu and Co. encounter Homeron again. He reveals that the information of the Extra 7 is somewhere in ...
Conrad takes his soldiers to head to the west side to gather others that will fight Gran Kingdom. Ho...
Cynthia has grown jealous of Bouquet's beauty. This causes her to seek out and eliminate her. A figh...
Homeron informs Shu and Co. about Delphinium who is a Secret Intelligence Agent from Gran Kingdom re...
Following the trail of the downed Norg ship, Shu and Co. look for Homeron and the Norg's crew in the...
Nene's flying fortress invades Raqueeva. When General Szabo questions Nene about General Logi's acti...
The battle against Logi's Independent Flying Squadron rages on as Shu, Kluke, Jiro, and Bouquet stru...
After Gilliam, Todd, Bishop, and Cynthia's defeat, General Logi sends Andropov, Lemaire, and Schneid...
Shu and Kluke continue their fight with General Logi and Valkyrie. Marumaro is knocked unconscious b...
Shu and Co. work on deciphering the Extra Seven pages that Bouquet shapeshifts into. Meanwhile, at S...
Arriving at the Blue Dragon's ruins, Shu and Blue Dragon have a confrontation with a shadow called D...
Nene sends General Szabo to the capital of Galga to attack Shu and Co. Jiro is attacked by General S...
Shu and Blue Dragon are sent to the nearest town to find a blacksmith to make a replacement part for...